// devlog
2026-05-28
OptiRoute combo system, PASS surface rework, grapple tuning, stability fixes, floor manager improvements.
2026-05-17
Movement polish, floor transition overhaul, persistent settings, and OptiRoute toggles. Also: first place in Improve My Game Jam 44.
2026-05-02
Catch-up post covering months of work: movement, enemy AI, procedural generation, OptiRoute, combat, scoring, UI, and camera.