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// devlog
v0.7.2 — OptiRoute Rework
OptiRoute combo system, PASS surface rework, grapple tuning, stability fixes, floor manager improvements.
v0.7.1 — Smoothing the Friction
Movement polish, floor transition overhaul, persistent settings, and OptiRoute toggles. Also: first place in Improve My Game Jam 44.
Devlog — We should've been writing for months, but didn't
Catch-up post covering months of work: movement, enemy AI, procedural generation, OptiRoute, combat, scoring, UI, and camera.